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- 3ds max 2011 requirements install#
- 3ds max 2011 requirements upgrade#
- 3ds max 2011 requirements software#
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3ds Max and Maya FBX plug-ins allow users to preserve their instances when exporting to FBX (allowing for even greater file size optimizations). All in all, FBX 2011 technology is now optimized for better performance and more reliable and predictable results, thanks to the file format change.įBX now supports instancing. you are using 3ds Max or Maya 2008 or earlier), you can always use the FBX Converter to convert FBX 2011 files to earlier versions (i.e.
3ds max 2011 requirements install#
Therefore, if you would like to interoperate between 3ds Max, Softimage or Maya and Mudbox or MotionBuilder 2011, you should install 2011 plug-ins in Maya or 3ds Max, or use the FBX plug-in that ships with Softimage 2011. If you are a Mudbox user, Mudbox 2011 exports and imports using FBX SDK 2011. When you save or open an FBX file in MotionBuilder, you are now doing so with FBX SDK version 2011, natively. If you are a MotionBuilder user, MotionBuilder 2011 is based on FBX SDK 2011.
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Likewise, if you are using Maya 2009, 2010 or 2011, you will need FBX 2011 plug-ins installed. More specifically, if you are using 3ds Max 2009, 2010 or 2011, you will need FBX 2011 plug-ins installed in order to properly import FBX 2011 files. It's important to note that in order to be able to read FBX 2011 files, you will need FBX 2011 technology. As a result, file I/O performance improves. What does this mean for you? Most importantly, FBX 2011 files will be much smaller in size (averaging 7-10 times smaller). FBX 2011 is based upon the new FBX File Format version 7.1. FBX 2011 is the first release since 2006 to completely change the format of the technology. Previously, FBX 2006, 20 releases have been based on FBX File Format version 6.1. Please read the 'What's new in this version' sections in the online help documentation that installs with our products for more complete product-specific information.
3ds max 2011 requirements software#
The following downloads are also available:Īutodesk FBX 2011.2 Converter (WIN / MAC / Linux)Īutodesk FBX 2011.2 Software Development Kit (WIN / MAC / Linux)Īutodesk FBX 2011.2 Extensions Software Development Kit (includes published reader/writer source code) (WIN / MAC / Linux)įBX 2011.2 for QuickTime is still currently in development and testing and will be made available soonįor those of you who participated in our “Turnpike" or "Arsenal” Beta projects, please ensure that you uninstall any previous beta versions of the plug-ins.įor those who would like to participate in future beta projects, please contact us at fbxbeta for further information. This release includes FBX 2011.2 Plug-ins for the following products:Īutodesk 3ds Max Design 2010 (WIN 32/64-bit)Īutodesk 3ds Max Design 2011 (WIN 32/64-bit)Īutodesk Maya 2009 (WIN 32/64 bit / MAC / Linux 64-bit)Īutodesk Maya 2010 (WIN 32/64 bit / MAC / Linux 64-bit)Īutodesk Maya 2011 (WIN 32/64 bit / MAC / Linux 64-bit) It is also a point release follow-up to FBX 2011.1 (the version of the FBX plug-ins that install by default with 3ds Max/3ds Max Design 2011 and Maya 2011).
3ds max 2011 requirements upgrade#
FBX 2011.2 is now officially available for download on We believe this is our most stable, enhanced and robust version of our data interchange technology to date.įBX 2011.2 is a full feature upgrade from FBX 2010 versions (2010.0, 2010.0.2, 2010.2.1).